Virtual interior environment: Influence of colour on the sense of immersion
DOI:
https://doi.org/10.23738/CCSJ.150102Keywords:
Colour Perception, Colour experience, Virtual Interior Environment, Sense of ImmersionAbstract
This article investigates the effects of colour on the sense of immersion in virtual interior environments. Since colour in interior environments is vital for the perception of place, the three dimensions of colour, namely hue, saturation, and lightness (HSL), were evaluated as elements for transferring colour to virtual environments (VEs). In this context, this study aims to investigate how the sense of immersion in virtual interior environments differs depending on hue, saturation, and lightness and examines the extent to which colour dimensions influence the sense of immersion in VEs. For this, the HSL colour space was utilised to establish varying degrees of colours. An online survey was conducted to understand the people’s sense of immersion in different virtual interior settings. The study’s results suggest that decreasing the degree of lightness of colours in a virtual interior environment improves the sense of immersion in that environment, in general. In addition, whether a virtual interior environment emphasises natural or artificial lighting, increasing the degree of lightness of colours heightens the sense of immersion in that perceived environment.
References
Brown, R. O., MacLeod, D. I. A. (1997) ‘Color appearance depends on the variance of surround colors’, Current Biology, 7(11), 844-849, https://doi.org/10.1016/S0960-9822(06)00372-1
Cadet, L. B., Chainay, H. (2020) ‘Memory of virtual experiences: Role of immersion, emotion and sense of presence’, International Journal of Human-Computer Studies, 144. 102506, https://doi.org/10.1016/j.ijhcs.2020.102506
Camgöz, N. (2000) Effects of Hue, Saturation, and Brightness on Attention and Preference [PhD thesis], ?hsan Do?ramac? Bilkent University.
Csikszentmihalyi, M. (1990) Flow: The Psychology of Optimal Experience, 1st edn, Harper & Row.
Feisst, M. E. (2011) ‘Enabling virtual reality on mobile devices: Enhancing students’ learning experience’, In: SPIE Eco-Photonics 2011: Sustainable Design, Manufacturing, and Engineering Workforce Education for a Green Future, International Society for Optics and Photonics, Vol: 8065, 80650P, https://doi.org/10.1117/12.888462.
Jennett, C., Cox, A. L., Cairns, P., Dhoparee, S., Epps, A., Tijs, T., Walton, A. (2008) ‘Measuring and defining the experience of immersion in games’, International Journal of Human-Computer Studies, 66, 641-661, https://doi.org/10.1016/j.ijhcs.2008.04.004.
Kumo?lu, Ö. (2013) The Effects of Correlated Color Temperature on Wayfinding: a Study in a Virtual Airport Environment [PhD thesis], ?hsan Do?ramac? Bilkent University.
LaValle, S. M. (2017) Virtual Reality, 1st edn, Illionis: Cambridge Press.
McMahan, A. (2003) The Video Game, Theory Reader: Immersion, Engagement and Presence, a Method for Analysing 3-D Video Games, New York.
Murray, J. (1997) Hamlet on the Holodeck: The Future of Narrative in Cyberspace, Updated edn, The MIT Press.
Roohi, S., Forouzandeh, A. (2019) ‘Regarding color psychology principles in adventure games to enhance the sense of immersion’, Entertainment Computing, 30, 100298, https://doi.org/10.1016/j.entcom.2019.100298.
Siess. A., Wölfel. M. (2019) ‘User Color Temperature Preferences in Immersive Virtual Realities’, Computers & Graphics, 81, 20-31, http://dx.doi.org/10.4108/eai.24-2-2020.163221.
Siple, P., Springer, R.M. (1983) ‘Memory and preference for the colors of objects’, Perception & Psychophysics, 34(4), 363-370, https://doi.org/10.3758/BF03203049.
Skarbez, R., Brooks, F.P., Whitton, M.C.A. (2017) ‘Survey of presence and related concepts’, ACM Computing Surveys, 50 (6), 1-39, https://doi.org/10.1145/3134301.
Stacho?, Z., Kubí?ek, P., Málek, F., Krej?í, M., Herman, L. (2018) ‘The Role of Hue and Realism In Virtual Reality’, 7th International Conference on Cartography and GIS Proceedings, 18-23, ISSN: 1314-0604.
Stahre, B. (2009) Defining Reality in Virtual Reality: Exploring Visual Appearance and Spatial Experience Focusing on Colour [PhD thesis], Chalmers University of Technology, accessed February 2009.
Stahre, B., Billger, M., Anter, K. F., (2009) ‘To Colour the Virtual World-Difficulties in Visualizing Spatial Colour Appearance in Virtual Environments’, International Journal of Architectural Computing 7(2): 289-308, https://doi.org/10.1260/147807709788921949.
Taherzadeh, P. (2018) Investigating the Influence of Spectral Power Distribution Characteristics on Hue Differentiation Task Performance [PhD thesis], ?hsan Do?ramac? Bilkent University.
Wästberg, B. S., M. Billger. (2006) ‘Physical measurements vs visual perception: Comparing colour appearance in reality to virtual reality’, Conference on Colour in Graphics, Imaging, and Vision, Society for Imaging Science and Technology, 146-151.
Downloads
Published
Issue
Section
License
Copyright (c) 2023 Cultura e Scienza del Colore - Color Culture and Science
This work is licensed under a Creative Commons Attribution 4.0 International License.
The "Cultura e Scienza del Colore - Color Culture and Science" journal is registered at the Court of Milan at n.233 of 24.06.2014.
The journal is an open access journal, free for readers and authors and has joined ROAD, the Directory of Open Access scholarly Resources, since 2014. Articles published in the “Cultura e Scienza del Colore - Color Culture and Science" journal are open access articles, distributed under the terms and conditions of the Creative Commons Attribution License (CC BY). The copyright is retained by the author(s).