Colour and Light for storytelling and storydoing in museum videogames.




Cultural heritage, narrative colour, interactive colour, educational videogames, cultural games


This paper analyses some cultural videogames produced, in recent years, by art and archaeological museums, in order to understand how colour can become a visual tool able to support gaming and cultural narration. The traditional methodologies of visual language analysis are adapted to two distinctive features of the new medium: the interactivity and navigability of virtual game spaces. The aim of the research, in fact, is to recognise colour both as a tool used by the game designer in the organisation of the narrative structure and as a visual element perceived and interpreted by the player in the development of game actions.


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How to Cite

Attademo, G. (2023) “Colour and Light for storytelling and storydoing in museum videogames. ”, Cultura e Scienza del Colore - Color Culture and Science, 15(02). doi: 10.23738/CCSJ.150210.